Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform;
Thanks Jay for reporting Added braking capability to btRaycastVehicle, see Bullet/Demos/VehicleDemo/VehicleDemo.cpp Added glutKeyboardUpFunc, for vehicle demo (keep accelerating/breaking, until key released/UP). Hope this is compatible with most GLUT implementations.
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@@ -91,7 +91,8 @@ extern "C" {
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glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
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**/
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#ifndef GLUT_API_VERSION /* allow this to be overriden */
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#define GLUT_API_VERSION 3
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//#define GLUT_API_VERSION 3
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#define GLUT_API_VERSION 4
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#endif
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/**
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