Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform;

Thanks Jay for reporting
Added braking capability to btRaycastVehicle, see Bullet/Demos/VehicleDemo/VehicleDemo.cpp
Added glutKeyboardUpFunc, for vehicle demo (keep accelerating/breaking, until key released/UP). Hope this is compatible with most GLUT implementations.
This commit is contained in:
ejcoumans
2007-04-22 15:23:20 +00:00
parent bc3f9535ad
commit 2db8bfa3d6
8 changed files with 158 additions and 23 deletions

View File

@@ -297,7 +297,7 @@ btQuaternion btRigidBody::getOrientation() const
void btRigidBody::setCenterOfMassTransform(const btTransform& xform)
{
m_interpolationWorldTransform = m_worldTransform;
m_interpolationWorldTransform = xform;//m_worldTransform;
m_interpolationLinearVelocity = getLinearVelocity();
m_interpolationAngularVelocity = getAngularVelocity();
m_worldTransform = xform;