tweaks to demos, add middle-mouse support,
This commit is contained in:
@@ -129,7 +129,9 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
|
||||
float m_mouseYpos;
|
||||
bool m_mouseInitialized;
|
||||
int m_leftMouseButton;
|
||||
int m_middleMouseButton;
|
||||
int m_rightMouseButton;
|
||||
|
||||
|
||||
int m_altPressed;
|
||||
int m_controlPressed;
|
||||
@@ -150,6 +152,7 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
|
||||
m_ele(25.f),
|
||||
m_mouseInitialized(false),
|
||||
m_leftMouseButton(0),
|
||||
m_middleMouseButton(0),
|
||||
m_rightMouseButton(0),
|
||||
m_shadowMap(0),
|
||||
m_shadowTexture(0),
|
||||
@@ -209,6 +212,16 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
|
||||
// {
|
||||
m_ele += yDelta*MOUSE_MOVE_MULTIPLIER;
|
||||
// }
|
||||
}
|
||||
if (m_middleMouseButton)
|
||||
{
|
||||
m_cameraTargetPosition += m_cameraUp * yDelta;
|
||||
|
||||
b3Vector3 fwd = m_cameraTargetPosition-m_cameraPosition;
|
||||
b3Vector3 side = m_cameraUp.cross(fwd);
|
||||
side.normalize();
|
||||
m_cameraTargetPosition += side * xDelta;
|
||||
|
||||
}
|
||||
if (m_rightMouseButton)
|
||||
{
|
||||
@@ -234,6 +247,9 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
|
||||
|
||||
if (button==0)
|
||||
m_leftMouseButton=state;
|
||||
if (button==1)
|
||||
m_middleMouseButton=state;
|
||||
|
||||
if (button==2)
|
||||
m_rightMouseButton=state;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user