Refactoring for parallel processing of islands, collision detection and constraint solving.

This commit is contained in:
ejcoumans
2006-06-30 00:41:09 +00:00
parent 6e68cff650
commit 3a85557c29
22 changed files with 1359 additions and 345 deletions

View File

@@ -1,15 +1,17 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="libbulletccdphysics"
ProjectGUID="{C63CFD5B-23E8-FB4F-79DB-E40F463B0C1E}"
SccProjectName=""
SccLocalPath="">
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
@@ -17,73 +19,82 @@
IntermediateDirectory="..\..\out\release8\build\libbulletccdphysics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\release8\build\libbulletccdphysics\libbulletccdphysics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
StringPooling="TRUE"
EnableFunctionLevelLinking="TRUE"
RuntimeLibrary="0"
DebugInformationFormat="3"
BufferSecurityCheck="FALSE"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
Optimization="2"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
TreatWChar_tAsBuiltInType="false"
PrecompiledHeaderFile="..\..\out\release8\build\libbulletccdphysics\libbulletccdphysics.pch"
AssemblerListingLocation="..\..\out\release8\build\libbulletccdphysics\"
ObjectFile="..\..\out\release8\build\libbulletccdphysics\"
ProgramDataBaseFileName="..\..\out\release8\build\libbulletccdphysics\bulletccdphysics.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
TreatWChar_tAsBuiltInType="false"
CompileAs="0"/>
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
GenerateDebugInformation="TRUE"
IgnoreDefaultLibraryNames="LIBC,LIBCD"
AdditionalOptions=" "
AdditionalDependencies=""
IgnoreImportLibrary="TRUE"
SuppressStartupBanner="TRUE"
GenerateManifest="false"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\out\release8\build\libbulletccdphysics\bulletccdphysics.pdb"
TargetMachine="1"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\release8\libs\libbulletccdphysics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="..\..\out\release8\build\libbulletccdphysics\libbulletccdphysics.tlb"/>
<Tool
Name="VCPostBuildEventTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
Culture="1033"/>
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCLibrarianTool"
OutputFile="..\..\out\release8\libs\libbulletccdphysics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
@@ -91,93 +102,126 @@
IntermediateDirectory="..\..\out\debug8\build\libbulletccdphysics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\debug8\build\libbulletccdphysics\libbulletccdphysics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
MinimalRebuild="TRUE"
DebugInformationFormat="4"
RuntimeTypeInfo="FALSE"
RuntimeLibrary="1"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;WIN32"
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
Optimization="0"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;WIN32"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="1"
TreatWChar_tAsBuiltInType="false"
RuntimeTypeInfo="false"
PrecompiledHeaderFile="..\..\out\debug8\build\libbulletccdphysics\libbulletccdphysics.pch"
AssemblerListingLocation="..\..\out\debug8\build\libbulletccdphysics\"
ObjectFile="..\..\out\debug8\build\libbulletccdphysics\"
ProgramDataBaseFileName="..\..\out\debug8\build\libbulletccdphysics\bulletccdphysics.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
TreatWChar_tAsBuiltInType="false"
CompileAs="0"/>
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
IgnoreDefaultLibraryNames="LIBC,LIBCD"
AdditionalOptions=" "
AdditionalDependencies=""
IgnoreImportLibrary="TRUE"
SuppressStartupBanner="TRUE"
GenerateManifest="false"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\out\debug8\build\libbulletccdphysics\bulletccdphysics.pdb"
TargetMachine="1"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\debug8\libs\libbulletccdphysics_d.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="..\..\out\debug8\build\libbulletccdphysics\libbulletccdphysics.tlb"/>
<Tool
Name="VCPostBuildEventTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath;..\..\Extras\PhysicsInterface\Common"
Culture="1033"/>
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCLibrarianTool"
OutputFile="..\..\out\debug8\libs\libbulletccdphysics_d.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.cpp">
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.cpp">
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.h">
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsController.h"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.h">
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\CcdPhysicsEnvironment.h"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelIslandDispatcher.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelIslandDispatcher.h"
>
</File>
</Filter>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelPhysicsEnvironment.cpp"
>
</File>
<File
RelativePath="..\..\Extras\PhysicsInterface\CcdPhysics\ParallelPhysicsEnvironment.h"
>
</File>
</Files>
<Globals>
</Globals>

View File

@@ -1,15 +1,17 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="libbulletdynamics"
ProjectGUID="{61BD1097-CF2E-B296-DAA9-73A6FE135319}"
SccProjectName=""
SccLocalPath="">
>
<Platforms>
<Platform
Name="Win32"/>
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
@@ -17,73 +19,82 @@
IntermediateDirectory="..\..\out\release8\build\libbulletdynamics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\release8\build\libbulletdynamics\libbulletdynamics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
StringPooling="TRUE"
EnableFunctionLevelLinking="TRUE"
RuntimeLibrary="0"
DebugInformationFormat="3"
BufferSecurityCheck="FALSE"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
Optimization="2"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
TreatWChar_tAsBuiltInType="false"
PrecompiledHeaderFile="..\..\out\release8\build\libbulletdynamics\libbulletdynamics.pch"
AssemblerListingLocation="..\..\out\release8\build\libbulletdynamics\"
ObjectFile="..\..\out\release8\build\libbulletdynamics\"
ProgramDataBaseFileName="..\..\out\release8\build\libbulletdynamics\bulletdynamics.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
TreatWChar_tAsBuiltInType="false"
CompileAs="0"/>
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
GenerateDebugInformation="TRUE"
IgnoreDefaultLibraryNames="LIBC,LIBCD"
AdditionalOptions=" "
AdditionalDependencies=""
IgnoreImportLibrary="TRUE"
SuppressStartupBanner="TRUE"
GenerateManifest="false"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\out\release8\build\libbulletdynamics\bulletdynamics.pdb"
TargetMachine="1"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\release8\libs\libbulletdynamics.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="..\..\out\release8\build\libbulletdynamics\libbulletdynamics.tlb"/>
<Tool
Name="VCPostBuildEventTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath"
Culture="1033"/>
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCLibrarianTool"
OutputFile="..\..\out\release8\libs\libbulletdynamics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
@@ -91,151 +102,188 @@
IntermediateDirectory="..\..\out\debug8\build\libbulletdynamics\"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="..\..\out\debug8\build\libbulletdynamics\libbulletdynamics.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
MinimalRebuild="TRUE"
DebugInformationFormat="4"
RuntimeTypeInfo="FALSE"
RuntimeLibrary="1"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;WIN32"
OptimizeForProcessor="1"
ExceptionHandling="0"
AdditionalOptions=" "
Optimization="0"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;WIN32"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="1"
TreatWChar_tAsBuiltInType="false"
RuntimeTypeInfo="false"
PrecompiledHeaderFile="..\..\out\debug8\build\libbulletdynamics\libbulletdynamics.pch"
AssemblerListingLocation="..\..\out\debug8\build\libbulletdynamics\"
ObjectFile="..\..\out\debug8\build\libbulletdynamics\"
ProgramDataBaseFileName="..\..\out\debug8\build\libbulletdynamics\bulletdynamics.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
TreatWChar_tAsBuiltInType="false"
CompileAs="0"/>
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
IgnoreDefaultLibraryNames="LIBC,LIBCD"
AdditionalOptions=" "
AdditionalDependencies=""
IgnoreImportLibrary="TRUE"
SuppressStartupBanner="TRUE"
GenerateManifest="false"
AdditionalLibraryDirectories=""
ProgramDatabaseFile="..\..\out\debug8\build\libbulletdynamics\bulletdynamics.pdb"
TargetMachine="1"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\out\debug8\libs\libbulletdynamics_d.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName="..\..\out\debug8\build\libbulletdynamics\libbulletdynamics.tlb"/>
<Tool
Name="VCPostBuildEventTool"
/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_LIB;_WINDOWS;PROJECTGEN_VERSION=8"
Culture="1033"
AdditionalIncludeDirectories=".;..\..;..\..\Bullet;..\..\BulletDynamics;..\..\LinearMath"
Culture="1033"/>
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCWebDeploymentTool"/>
Name="VCLibrarianTool"
OutputFile="..\..\out\debug8\libs\libbulletdynamics_d.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactConstraint.cpp">
RelativePath="..\..\BulletDynamics\Dynamics\BU_Joint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactConstraint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
RelativePath="..\..\BulletDynamics\Dynamics\ContactJoint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
RelativePath="..\..\BulletDynamics\Dynamics\RigidBody.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.cpp"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\RigidBody.cpp">
RelativePath="..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\ConstraintSolver.h">
RelativePath="..\..\BulletDynamics\Dynamics\BU_Joint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactConstraint.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\ConstraintSolver.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactSolverInfo.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactConstraint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.h">
RelativePath="..\..\BulletDynamics\Dynamics\ContactJoint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\HingeConstraint.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\ContactSolverInfo.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\HingeConstraint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.h">
RelativePath="..\..\BulletDynamics\Dynamics\MassProps.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\BU_Joint.h">
RelativePath="..\..\BulletDynamics\Dynamics\RigidBody.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\ContactJoint.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\MassProps.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.h"
>
</File>
<File
RelativePath="..\..\BulletDynamics\Dynamics\RigidBody.h">
RelativePath="..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h"
>
</File>
</Filter>
</Files>