add some basic build instructions and license info

This commit is contained in:
erwin coumans
2013-07-21 22:11:55 -07:00
parent 482212b702
commit 3ccc9680a1

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@@ -1,5 +1,14 @@
Bullet 3.x GPU rigid body pipeline.
Bullet 3.x GPU rigid body pipeline using OpenCL.
The entire collision detection and rigid body dynamics is executed on the GPU.
Requirements:
A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or similar.
We succesfully tested the software under Windows, Linux and Mac OSX.
The software currently doesn't work on OpenCL CPU devices. It might run
on a laptop GPU but performance is likely not very good.
License
All source code files are licensed under the permissive zlib license