update ChangeLog for Bullet 2.75 improvements
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ChangeLog
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ChangeLog
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Bullet Continuous Collision Detection and Physics Library
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Primary author and maintainer: Erwin Coumans
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Todo: update changelog from April - July 2008
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See http://code.google.com/p/bullet/source/list for more complete log in Subversion
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Please see http://code.google.com/p/bullet/source/list for more complete log in Subversion
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2009 September 6
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- Bullet 2.75 release
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- Added SPH fluid simulation in Extras, not integrated with rigid body / soft body yet
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Thanks to Rama Hoetzlein to make this contribution available under the ZLib license
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- add special capsule-capsule collider code in btConvexConvexCollisionAlgorithm, to speed up capsule-ragdolls
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- soft body improvement: faster building of bending constraints
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- soft body improvement: allow to disable/enable cluster self-collision
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- soft body fix: 'exploding' soft bodies when using cluster collision
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- fix some degenerate cases in continuous convex cast, could impact ray cast/convex cast
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Thanks to Jacob Langford for the report and reproduction cases, see http://code.google.com/p/bullet/issues/detail?id=250&can=1&start=200
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- re-enabled split impulse
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- added btHinge2Constraint, btUniversalConstraint, btGeneric6DofSpringConstraint
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- demonstrate 2D physics with 2D/3D object interaction
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2008 December 2
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- Fix contact refresh issues with btCompoundShape, introduced with btDbvt acceleration structure in btCompoundCollisionAlgorithm
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