Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace). It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper) See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
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@@ -162,6 +162,11 @@ void btBulletFile::parseData()
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m_constraints.push_back((bStructHandle*) id);
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}
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if (dataChunk.code == BT_QUANTIZED_BVH_CODE)
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{
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m_bvhs.push_back((bStructHandle*) id);
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}
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if (dataChunk.code == BT_COLLISIONOBJECT_CODE)
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{
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m_collisionObjects.push_back((bStructHandle*) id);
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