Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.

So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace).

It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper)
See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
This commit is contained in:
erwin.coumans
2010-02-23 09:03:46 +00:00
parent e4c3c2a1a2
commit 41e9115bca
15 changed files with 929 additions and 451 deletions

View File

@@ -17,6 +17,7 @@ subject to the following restrictions:
#include "LinearMath/btAabbUtil2.h"
#include "LinearMath/btIDebugDraw.h"
#include "LinearMath/btSerializer.h"
#define RAYAABB2
@@ -1143,6 +1144,231 @@ m_bulletVersion(BT_BULLET_VERSION)
}
void btQuantizedBvh::deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData)
{
m_bvhAabbMax.deSerializeFloat(quantizedBvhFloatData.m_bvhAabbMax);
m_bvhAabbMin.deSerializeFloat(quantizedBvhFloatData.m_bvhAabbMin);
m_bvhQuantization.deSerializeFloat(quantizedBvhFloatData.m_bvhQuantization);
m_curNodeIndex = quantizedBvhFloatData.m_curNodeIndex;
m_useQuantization = quantizedBvhFloatData.m_useQuantization!=0;
{
int numElem = quantizedBvhFloatData.m_numContiguousLeafNodes;
m_contiguousNodes.resize(numElem);
if (numElem)
{
btOptimizedBvhNodeFloatData* memPtr = quantizedBvhFloatData.m_contiguousNodesPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_contiguousNodes[i].m_aabbMaxOrg.deSerializeFloat(memPtr->m_aabbMaxOrg);
m_contiguousNodes[i].m_aabbMinOrg.deSerializeFloat(memPtr->m_aabbMinOrg);
m_contiguousNodes[i].m_escapeIndex = memPtr->m_escapeIndex;
m_contiguousNodes[i].m_subPart = memPtr->m_subPart;
m_contiguousNodes[i].m_triangleIndex = memPtr->m_triangleIndex;
}
}
}
{
int numElem = quantizedBvhFloatData.m_numQuantizedContiguousNodes;
m_quantizedContiguousNodes.resize(numElem);
if (numElem)
{
btQuantizedBvhNodeData* memPtr = quantizedBvhFloatData.m_quantizedContiguousNodesPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_quantizedContiguousNodes[i].m_escapeIndexOrTriangleIndex = memPtr->m_escapeIndexOrTriangleIndex;
m_quantizedContiguousNodes[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0];
m_quantizedContiguousNodes[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1];
m_quantizedContiguousNodes[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2];
}
}
}
m_traversalMode = btTraversalMode(quantizedBvhFloatData.m_traversalMode);
{
int numElem = quantizedBvhFloatData.m_numSubtreeHeaders;
m_SubtreeHeaders.resize(numElem);
if (numElem)
{
btBvhSubtreeInfoData* memPtr = quantizedBvhFloatData.m_subTreeInfoPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_SubtreeHeaders[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0] ;
m_SubtreeHeaders[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1];
m_SubtreeHeaders[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2];
m_SubtreeHeaders[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0];
m_SubtreeHeaders[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1];
m_SubtreeHeaders[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2];
m_SubtreeHeaders[i].m_rootNodeIndex = memPtr->m_rootNodeIndex;
m_SubtreeHeaders[i].m_subtreeSize = memPtr->m_subtreeSize;
}
}
}
}
void btQuantizedBvh::deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData)
{
m_bvhAabbMax.deSerializeDouble(quantizedBvhDoubleData.m_bvhAabbMax);
m_bvhAabbMin.deSerializeDouble(quantizedBvhDoubleData.m_bvhAabbMin);
m_bvhQuantization.deSerializeDouble(quantizedBvhDoubleData.m_bvhQuantization);
m_curNodeIndex = quantizedBvhDoubleData.m_curNodeIndex;
m_useQuantization = quantizedBvhDoubleData.m_useQuantization!=0;
{
int numElem = quantizedBvhDoubleData.m_numContiguousLeafNodes;
m_contiguousNodes.resize(numElem);
if (numElem)
{
btOptimizedBvhNodeDoubleData* memPtr = quantizedBvhDoubleData.m_contiguousNodesPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_contiguousNodes[i].m_aabbMaxOrg.deSerializeDouble(memPtr->m_aabbMaxOrg);
m_contiguousNodes[i].m_aabbMinOrg.deSerializeDouble(memPtr->m_aabbMinOrg);
m_contiguousNodes[i].m_escapeIndex = memPtr->m_escapeIndex;
m_contiguousNodes[i].m_subPart = memPtr->m_subPart;
m_contiguousNodes[i].m_triangleIndex = memPtr->m_triangleIndex;
}
}
}
{
int numElem = quantizedBvhDoubleData.m_numQuantizedContiguousNodes;
m_quantizedContiguousNodes.resize(numElem);
if (numElem)
{
btQuantizedBvhNodeData* memPtr = quantizedBvhDoubleData.m_quantizedContiguousNodesPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_quantizedContiguousNodes[i].m_escapeIndexOrTriangleIndex = memPtr->m_escapeIndexOrTriangleIndex;
m_quantizedContiguousNodes[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0];
m_quantizedContiguousNodes[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1];
m_quantizedContiguousNodes[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1];
m_quantizedContiguousNodes[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2];
}
}
}
m_traversalMode = btTraversalMode(quantizedBvhDoubleData.m_traversalMode);
{
int numElem = quantizedBvhDoubleData.m_numSubtreeHeaders;
m_SubtreeHeaders.resize(numElem);
if (numElem)
{
btBvhSubtreeInfoData* memPtr = quantizedBvhDoubleData.m_subTreeInfoPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_SubtreeHeaders[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0] ;
m_SubtreeHeaders[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1];
m_SubtreeHeaders[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2];
m_SubtreeHeaders[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0];
m_SubtreeHeaders[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1];
m_SubtreeHeaders[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2];
m_SubtreeHeaders[i].m_rootNodeIndex = memPtr->m_rootNodeIndex;
m_SubtreeHeaders[i].m_subtreeSize = memPtr->m_subtreeSize;
}
}
}
}
///fills the dataBuffer and returns the struct name (and 0 on failure)
const char* btQuantizedBvh::serialize(void* dataBuffer, btSerializer* serializer) const
{
btQuantizedBvhData* quantizedData = (btQuantizedBvhData*)dataBuffer;
m_bvhAabbMax.serialize(quantizedData->m_bvhAabbMax);
m_bvhAabbMin.serialize(quantizedData->m_bvhAabbMin);
m_bvhQuantization.serialize(quantizedData->m_bvhQuantization);
quantizedData->m_curNodeIndex = m_curNodeIndex;
quantizedData->m_useQuantization = m_useQuantization;
quantizedData->m_numContiguousLeafNodes = m_contiguousNodes.size();
quantizedData->m_contiguousNodesPtr = (btOptimizedBvhNodeData*) (m_contiguousNodes.size() ? &m_contiguousNodes[0] : 0);
if (quantizedData->m_contiguousNodesPtr)
{
int sz = sizeof(btOptimizedBvhNodeData);
int numElem = m_contiguousNodes.size();
btChunk* chunk = serializer->allocate(sz,numElem);
btOptimizedBvhNodeData* memPtr = (btOptimizedBvhNodeData*)chunk->m_oldPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
m_contiguousNodes[i].m_aabbMaxOrg.serialize(memPtr->m_aabbMaxOrg);
m_contiguousNodes[i].m_aabbMinOrg.serialize(memPtr->m_aabbMinOrg);
memPtr->m_escapeIndex = m_contiguousNodes[i].m_escapeIndex;
memPtr->m_subPart = m_contiguousNodes[i].m_subPart;
memPtr->m_triangleIndex = m_contiguousNodes[i].m_triangleIndex;
}
serializer->finalizeChunk(chunk,"btOptimizedBvhNodeData",BT_ARRAY_CODE,(void*)&m_contiguousNodes[0]);
}
quantizedData->m_numQuantizedContiguousNodes = m_quantizedContiguousNodes.size();
quantizedData->m_quantizedContiguousNodesPtr = (btQuantizedBvhNodeData*) (m_quantizedContiguousNodes.size() ? &m_quantizedContiguousNodes[0] : 0);
if (quantizedData->m_quantizedContiguousNodesPtr)
{
int sz = sizeof(btQuantizedBvhNodeData);
int numElem = m_quantizedContiguousNodes.size();
btChunk* chunk = serializer->allocate(sz,numElem);
btQuantizedBvhNodeData* memPtr = (btQuantizedBvhNodeData*)chunk->m_oldPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
memPtr->m_escapeIndexOrTriangleIndex = m_quantizedContiguousNodes[i].m_escapeIndexOrTriangleIndex;
memPtr->m_quantizedAabbMax[0] = m_quantizedContiguousNodes[i].m_quantizedAabbMax[0];
memPtr->m_quantizedAabbMax[1] = m_quantizedContiguousNodes[i].m_quantizedAabbMax[1];
memPtr->m_quantizedAabbMax[2] = m_quantizedContiguousNodes[i].m_quantizedAabbMax[2];
memPtr->m_quantizedAabbMin[0] = m_quantizedContiguousNodes[i].m_quantizedAabbMin[0];
memPtr->m_quantizedAabbMin[1] = m_quantizedContiguousNodes[i].m_quantizedAabbMin[1];
memPtr->m_quantizedAabbMin[2] = m_quantizedContiguousNodes[i].m_quantizedAabbMin[2];
}
serializer->finalizeChunk(chunk,"btQuantizedBvhNodeData",BT_ARRAY_CODE,(void*)&m_quantizedContiguousNodes[0]);
}
quantizedData->m_traversalMode = int(m_traversalMode);
quantizedData->m_numSubtreeHeaders = m_SubtreeHeaders.size();
quantizedData->m_subTreeInfoPtr = (btBvhSubtreeInfoData*) (m_SubtreeHeaders.size() ? &m_SubtreeHeaders[0] : 0);
if (quantizedData->m_subTreeInfoPtr)
{
int sz = sizeof(btBvhSubtreeInfoData);
int numElem = m_SubtreeHeaders.size();
btChunk* chunk = serializer->allocate(sz,numElem);
btBvhSubtreeInfoData* memPtr = (btBvhSubtreeInfoData*)chunk->m_oldPtr;
for (int i=0;i<numElem;i++,memPtr++)
{
memPtr->m_quantizedAabbMax[0] = m_SubtreeHeaders[i].m_quantizedAabbMax[0];
memPtr->m_quantizedAabbMax[1] = m_SubtreeHeaders[i].m_quantizedAabbMax[1];
memPtr->m_quantizedAabbMax[2] = m_SubtreeHeaders[i].m_quantizedAabbMax[2];
memPtr->m_quantizedAabbMin[0] = m_SubtreeHeaders[i].m_quantizedAabbMin[0];
memPtr->m_quantizedAabbMin[1] = m_SubtreeHeaders[i].m_quantizedAabbMin[1];
memPtr->m_quantizedAabbMin[2] = m_SubtreeHeaders[i].m_quantizedAabbMin[2];
memPtr->m_rootNodeIndex = m_SubtreeHeaders[i].m_rootNodeIndex;
memPtr->m_subtreeSize = m_SubtreeHeaders[i].m_subtreeSize;
}
serializer->finalizeChunk(chunk,"btBvhSubtreeInfoData",BT_ARRAY_CODE,(void*)&m_SubtreeHeaders[0]);
}
return btQuantizedBvhDataName;
}

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@@ -16,6 +16,8 @@ subject to the following restrictions:
#ifndef QUANTIZED_BVH_H
#define QUANTIZED_BVH_H
class btSerializer;
//#define DEBUG_CHECK_DEQUANTIZATION 1
#ifdef DEBUG_CHECK_DEQUANTIZATION
#ifdef __SPU__
@@ -29,6 +31,17 @@ subject to the following restrictions:
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedAllocator.h"
#ifdef BT_USE_DOUBLE_PRECISION
#define btQuantizedBvhData btQuantizedBvhDoubleData
#define btOptimizedBvhNodeData btOptimizedBvhNodeDoubleData
#define btQuantizedBvhDataName "btQuantizedBvhDoubleData"
#else
#define btQuantizedBvhData btQuantizedBvhFloatData
#define btOptimizedBvhNodeData btOptimizedBvhNodeFloatData
#define btQuantizedBvhDataName "btQuantizedBvhFloatData"
#endif
//http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
@@ -443,6 +456,7 @@ public:
return m_SubtreeHeaders;
}
////////////////////////////////////////////////////////////////////
/////Calculate space needed to store BVH for serialization
unsigned calculateSerializeBufferSize() const;
@@ -454,6 +468,20 @@ public:
static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
static unsigned int getAlignmentSerializationPadding();
//////////////////////////////////////////////////////////////////////
virtual int calculateSerializeBufferSizeNew() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
virtual void deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData);
virtual void deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData);
////////////////////////////////////////////////////////////////////
SIMD_FORCE_INLINE bool isQuantized()
{
@@ -470,4 +498,82 @@ private:
;
struct btBvhSubtreeInfoData
{
int m_rootNodeIndex;
int m_subtreeSize;
unsigned short int m_quantizedAabbMin[3];
unsigned short int m_quantizedAabbMax[3];
};
struct btOptimizedBvhNodeFloatData
{
btVector3FloatData m_aabbMinOrg;
btVector3FloatData m_aabbMaxOrg;
int m_escapeIndex;
int m_subPart;
int m_triangleIndex;
};
struct btOptimizedBvhNodeDoubleData
{
btVector3DoubleData m_aabbMinOrg;
btVector3DoubleData m_aabbMaxOrg;
int m_escapeIndex;
int m_subPart;
int m_triangleIndex;
};
struct btQuantizedBvhNodeData
{
int m_escapeIndexOrTriangleIndex;
unsigned short int m_quantizedAabbMin[3];
unsigned short int m_quantizedAabbMax[3];
};
struct btQuantizedBvhFloatData
{
btVector3FloatData m_bvhAabbMin;
btVector3FloatData m_bvhAabbMax;
btVector3FloatData m_bvhQuantization;
int m_curNodeIndex;
int m_useQuantization;
int m_numContiguousLeafNodes;
int m_numQuantizedContiguousNodes;
btOptimizedBvhNodeFloatData *m_contiguousNodesPtr;
btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
int m_traversalMode;
int m_numSubtreeHeaders;
btBvhSubtreeInfoData *m_subTreeInfoPtr;
};
struct btQuantizedBvhDoubleData
{
btVector3DoubleData m_bvhAabbMin;
btVector3DoubleData m_bvhAabbMax;
btVector3DoubleData m_bvhQuantization;
int m_curNodeIndex;
int m_useQuantization;
int m_numContiguousLeafNodes;
int m_numQuantizedContiguousNodes;
btOptimizedBvhNodeDoubleData *m_contiguousNodesPtr;
btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
int m_traversalMode;
int m_numSubtreeHeaders;
btBvhSubtreeInfoData *m_subTreeInfoPtr;
};
SIMD_FORCE_INLINE int btQuantizedBvh::calculateSerializeBufferSizeNew() const
{
return sizeof(btQuantizedBvhData);
}
#endif //QUANTIZED_BVH_H

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@@ -17,6 +17,7 @@ subject to the following restrictions:
#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
#include "BulletCollision/CollisionShapes/btOptimizedBvh.h"
#include "LinearMath/btSerializer.h"
///Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization.
///Uses an interface to access the triangles to allow for sharing graphics/physics triangles.
@@ -364,3 +365,54 @@ void btBvhTriangleMeshShape::setOptimizedBvh(btOptimizedBvh* bvh, const btVect
}
///fills the dataBuffer and returns the struct name (and 0 on failure)
const char* btBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
btTriangleMeshShapeData* trimeshData = (btTriangleMeshShapeData*) dataBuffer;
btCollisionShape::serialize(&trimeshData->m_collisionShapeData,serializer);
m_meshInterface->serialize(&trimeshData->m_meshInterface, serializer);
trimeshData->m_collisionMargin = float(m_collisionMargin);
if (m_bvh)
{
void* chunk = serializer->findPointer(m_bvh);
if (chunk)
{
#ifdef BT_USE_DOUBLE_PRECISION
trimeshData->m_quantizedDoubleBvh = (btQuantizedBvhData*)chunk;
trimeshData->m_quantizedFloatBvh = 0;
#else
trimeshData->m_quantizedFloatBvh = (btQuantizedBvhData*)chunk;
trimeshData->m_quantizedDoubleBvh= 0;
#endif //BT_USE_DOUBLE_PRECISION
} else
{
#ifdef BT_USE_DOUBLE_PRECISION
trimeshData->m_quantizedDoubleBvh = (btQuantizedBvhData*)m_bvh;
trimeshData->m_quantizedFloatBvh = 0;
#else
trimeshData->m_quantizedFloatBvh = (btQuantizedBvhData*)m_bvh;
trimeshData->m_quantizedDoubleBvh= 0;
#endif //BT_USE_DOUBLE_PRECISION
int sz = m_bvh->calculateSerializeBufferSizeNew();
btChunk* chunk = serializer->allocate(sz,1);
const char* structType = m_bvh->serialize(chunk->m_oldPtr, serializer);
serializer->finalizeChunk(chunk,structType,BT_QUANTIZED_BVH_CODE,m_bvh);
}
} else
{
trimeshData->m_quantizedFloatBvh = 0;
trimeshData->m_quantizedDoubleBvh = 0;
}
return "btTriangleMeshShapeData";
}

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@@ -83,32 +83,35 @@ public:
return m_useQuantizedAabbCompression;
}
//virtual int calculateSerializeBufferSize();
virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
//virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
#if 0
struct btBvhTriangleMeshShapeData
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btTriangleMeshShapeData
{
btCollisionShapeData m_collisionShapeData;
btTriangleMeshShapeData m_trimeshData;
//btOptimizedBvhData m_bvh;
btStridingMeshInterfaceData m_meshInterface;
char m_useQuantizedAabbCompression;
char m_ownsBvh;
btQuantizedBvhFloatData *m_quantizedFloatBvh;
btQuantizedBvhDoubleData *m_quantizedDoubleBvh;
float m_collisionMargin;
char m_pad3[4];
};
SIMD_FORCE_INLINE int btBvhTriangleMeshShape::calculateSerializeBufferSize()
SIMD_FORCE_INLINE int btBvhTriangleMeshShape::calculateSerializeBufferSize() const
{
return sizeof(btBvhTriangleMeshShapeData);
return sizeof(btTriangleMeshShapeData);
}
#endif
#endif //BVH_TRIANGLE_MESH_SHAPE_H

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@@ -47,7 +47,7 @@ public:
void updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index);
/// Data buffer MUST be 16 byte aligned
virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const
virtual bool serializeInPlace(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const
{
return btQuantizedBvh::serialize(o_alignedDataBuffer,i_dataBufferSize,i_swapEndian);

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@@ -209,16 +209,3 @@ btVector3 btTriangleMeshShape::localGetSupportingVertex(const btVector3& vec) co
}
///fills the dataBuffer and returns the struct name (and 0 on failure)
const char* btTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
btTriangleMeshShapeData* trimeshData = (btTriangleMeshShapeData*) dataBuffer;
btCollisionShape::serialize(&trimeshData->m_collisionShapeData,serializer);
m_meshInterface->serialize(&trimeshData->m_meshInterface, serializer);
trimeshData->m_collisionMargin = float(m_collisionMargin);
return "btTriangleMeshShapeData";
}

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@@ -20,7 +20,6 @@ subject to the following restrictions:
#include "btStridingMeshInterface.h"
///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead.
class btTriangleMeshShape : public btConcaveShape
{
@@ -80,31 +79,10 @@ public:
//debugging
virtual const char* getName()const {return "TRIANGLEMESH";}
virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btTriangleMeshShapeData
{
btCollisionShapeData m_collisionShapeData;
btStridingMeshInterfaceData m_meshInterface;
float m_collisionMargin;
char m_padding[4];
};
SIMD_FORCE_INLINE int btTriangleMeshShape::calculateSerializeBufferSize() const
{
return sizeof(btTriangleMeshShapeData);
}