Get rid of some warnings, mainly unused parameters/variables.
Thanks sparkprime for the patch, see http://code.google.com/p/bullet/issues/detail?id=330
This commit is contained in:
@@ -65,7 +65,7 @@ public:
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virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const =0;
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///reset broadphase internal structures, to ensure determinism/reproducability
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virtual void resetPool(btDispatcher* dispatcher) {};
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virtual void resetPool(btDispatcher* dispatcher) { (void) dispatcher; };
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virtual void printStats() = 0;
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@@ -947,6 +947,7 @@ inline void btDbvt::rayTestInternal( const btDbvtNode* root,
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const btVector3& aabbMax,
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DBVT_IPOLICY) const
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{
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(void) rayTo;
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DBVT_CHECKTYPE
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if(root)
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{
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@@ -457,6 +457,7 @@ public:
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virtual void sortOverlappingPairs(btDispatcher* dispatcher)
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{
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(void) dispatcher;
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}
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@@ -74,6 +74,7 @@ public:
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void setDispatcherFlags(int flags)
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{
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(void) flags;
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m_dispatcherFlags = 0;
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}
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@@ -276,6 +276,7 @@ public:
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//! virtual method for ray collision
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virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback) const
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{
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(void) rayFrom; (void) rayTo; (void) resultCallback;
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}
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//! Function for retrieve triangles.
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@@ -284,6 +285,7 @@ public:
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*/
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
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{
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(void) callback; (void) aabbMin; (void) aabbMax;
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}
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//!@}
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@@ -307,6 +309,7 @@ public:
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CompoundPrimitiveManager(const CompoundPrimitiveManager& compound)
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: btPrimitiveManagerBase()
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{
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m_compoundShape = compound.m_compoundShape;
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}
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@@ -349,6 +352,7 @@ public:
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virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const
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{
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btAssert(0);
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(void) prim_index; (void) triangle;
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}
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};
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@@ -365,6 +369,7 @@ public:
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btGImpactCompoundShape(bool children_has_transform = true)
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{
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(void) children_has_transform;
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m_primitive_manager.m_compoundShape = this;
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m_box_set.setPrimitiveManager(&m_primitive_manager);
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}
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@@ -478,11 +483,13 @@ public:
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virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const
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{
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(void) prim_index; (void) triangle;
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btAssert(0);
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}
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index; (void) tetrahedron;
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btAssert(0);
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}
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@@ -551,6 +558,7 @@ public:
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}
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TrimeshPrimitiveManager(const TrimeshPrimitiveManager & manager)
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: btPrimitiveManagerBase()
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{
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m_meshInterface = manager.m_meshInterface;
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m_part = manager.m_part;
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@@ -748,6 +756,7 @@ public:
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//! Gets the children
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virtual btCollisionShape* getChildShape(int index)
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -757,6 +766,7 @@ public:
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//! Gets the child
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virtual const btCollisionShape* getChildShape(int index) const
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -764,6 +774,7 @@ public:
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//! Gets the children transform
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virtual btTransform getChildTransform(int index) const
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{
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(void) index;
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btAssert(0);
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return btTransform();
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}
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@@ -774,6 +785,8 @@ public:
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*/
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virtual void setChildTransform(int index, const btTransform & transform)
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{
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(void) index;
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(void) transform;
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btAssert(0);
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}
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@@ -827,6 +840,8 @@ public:
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index;
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(void) tetrahedron;
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btAssert(0);
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}
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@@ -1038,11 +1053,13 @@ public:
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virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const
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{
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(void) prim_index; (void) triangle;
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btAssert(0);
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}
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index; (void) tetrahedron;
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btAssert(0);
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}
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@@ -1065,12 +1082,14 @@ public:
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*/
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virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
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{
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(void) child_index; (void) t; (void) aabbMin; (void) aabbMax;
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btAssert(0);
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}
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//! Gets the children
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virtual btCollisionShape* getChildShape(int index)
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -1079,6 +1098,7 @@ public:
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//! Gets the child
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virtual const btCollisionShape* getChildShape(int index) const
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -1086,6 +1106,7 @@ public:
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//! Gets the children transform
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virtual btTransform getChildTransform(int index) const
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{
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(void) index;
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btAssert(0);
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return btTransform();
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}
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@@ -1096,6 +1117,7 @@ public:
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*/
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virtual void setChildTransform(int index, const btTransform & transform)
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{
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(void) index; (void) transform;
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btAssert(0);
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}
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@@ -168,6 +168,7 @@ ATTRIBUTE_ALIGNED16 (struct) btSolverBody
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void writebackVelocity(btScalar timeStep)
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{
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(void) timeStep;
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if (m_originalBody)
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{
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m_originalBody->setLinearVelocity(m_originalBody->getLinearVelocity()+ m_deltaLinearVelocity);
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@@ -104,6 +104,10 @@ public:
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///internal method used by the constraint solver, don't use them directly
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virtual void setupSolverConstraint(btConstraintArray& ca, int solverBodyA,int solverBodyB, btScalar timeStep)
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{
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(void)ca;
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(void)solverBodyA;
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(void)solverBodyB;
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(void)timeStep;
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}
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///internal method used by the constraint solver, don't use them directly
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@@ -80,6 +80,7 @@ public:
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///btActionInterface interface
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virtual void updateAction( btCollisionWorld* collisionWorld, btScalar step)
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{
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(void) collisionWorld;
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updateVehicle(step);
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}
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@@ -52,15 +52,18 @@ class btIDebugDraw
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virtual void drawLine(const btVector3& from,const btVector3& to, const btVector3& fromColor, const btVector3& toColor)
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{
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(void) fromColor; (void) toColor;
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drawLine (from, to, fromColor);
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}
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virtual void drawBox (const btVector3& boxMin, const btVector3& boxMax, const btVector3& color, btScalar alpha)
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{
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(void) boxMin; (void) boxMax; (void) color; (void) alpha;
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}
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virtual void drawSphere (const btVector3& p, btScalar radius, const btVector3& color)
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{
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(void) p; (void) radius; (void) color; (void) color;
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}
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virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
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