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@@ -276,6 +276,7 @@ public:
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//! virtual method for ray collision
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virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback) const
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{
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(void) rayFrom; (void) rayTo; (void) resultCallback;
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}
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//! Function for retrieve triangles.
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@@ -284,6 +285,7 @@ public:
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*/
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
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{
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(void) callback; (void) aabbMin; (void) aabbMax;
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}
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//!@}
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@@ -307,6 +309,7 @@ public:
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CompoundPrimitiveManager(const CompoundPrimitiveManager& compound)
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: btPrimitiveManagerBase()
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{
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m_compoundShape = compound.m_compoundShape;
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}
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@@ -349,6 +352,7 @@ public:
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virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const
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{
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btAssert(0);
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(void) prim_index; (void) triangle;
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}
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};
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@@ -365,6 +369,7 @@ public:
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btGImpactCompoundShape(bool children_has_transform = true)
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{
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(void) children_has_transform;
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m_primitive_manager.m_compoundShape = this;
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m_box_set.setPrimitiveManager(&m_primitive_manager);
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}
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@@ -478,11 +483,13 @@ public:
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virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const
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{
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(void) prim_index; (void) triangle;
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btAssert(0);
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}
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index; (void) tetrahedron;
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btAssert(0);
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}
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@@ -551,6 +558,7 @@ public:
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}
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TrimeshPrimitiveManager(const TrimeshPrimitiveManager & manager)
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: btPrimitiveManagerBase()
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{
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m_meshInterface = manager.m_meshInterface;
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m_part = manager.m_part;
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@@ -748,6 +756,7 @@ public:
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//! Gets the children
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virtual btCollisionShape* getChildShape(int index)
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -757,6 +766,7 @@ public:
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//! Gets the child
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virtual const btCollisionShape* getChildShape(int index) const
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -764,6 +774,7 @@ public:
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//! Gets the children transform
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virtual btTransform getChildTransform(int index) const
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{
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(void) index;
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btAssert(0);
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return btTransform();
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}
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@@ -774,6 +785,8 @@ public:
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*/
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virtual void setChildTransform(int index, const btTransform & transform)
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{
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(void) index;
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(void) transform;
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btAssert(0);
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}
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@@ -827,6 +840,8 @@ public:
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index;
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(void) tetrahedron;
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btAssert(0);
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}
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@@ -1038,11 +1053,13 @@ public:
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virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const
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{
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(void) prim_index; (void) triangle;
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btAssert(0);
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}
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virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const
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{
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(void) prim_index; (void) tetrahedron;
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btAssert(0);
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}
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@@ -1065,12 +1082,14 @@ public:
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*/
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virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
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{
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(void) child_index; (void) t; (void) aabbMin; (void) aabbMax;
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btAssert(0);
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}
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//! Gets the children
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virtual btCollisionShape* getChildShape(int index)
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -1079,6 +1098,7 @@ public:
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//! Gets the child
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virtual const btCollisionShape* getChildShape(int index) const
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{
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(void) index;
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btAssert(0);
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return NULL;
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}
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@@ -1086,6 +1106,7 @@ public:
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//! Gets the children transform
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virtual btTransform getChildTransform(int index) const
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{
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(void) index;
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btAssert(0);
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return btTransform();
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}
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@@ -1096,6 +1117,7 @@ public:
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*/
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virtual void setChildTransform(int index, const btTransform & transform)
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{
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(void) index; (void) transform;
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btAssert(0);
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}
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