first step in refactoring/cleaning up demos

This commit is contained in:
ejcoumans
2006-09-11 05:31:22 +00:00
parent a27c35ecaa
commit 43370aaa4f
33 changed files with 2449 additions and 7548 deletions

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef CONSTRAINT_DEMO_H
#define CONSTRAINT_DEMO_H
#include "DemoApplication.h"
///ConstraintDemo shows how to create a constraint, like Hinge or GenericD6constraint
class ConstraintDemo : public DemoApplication
{
public:
void initPhysics();
virtual void clientMoveAndDisplay();
virtual void displayCallback();
virtual void clientResetScene()
{
}
};
#endif //CONSTRAINT_DEMO_H