first step in refactoring/cleaning up demos
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@@ -15,24 +15,8 @@ subject to the following restrictions:
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#ifndef GLUT_STUFF_H
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#define GLUT_STUFF_H
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//to be implemented by the demo
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void clientDisplay();
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void clientMoveAndDisplay();
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void clientResetScene();
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class DemoApplication;
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int glutmain(int argc, char **argv,int width,int height,const char* title,DemoApplication* demoApp);
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int glutmain(int argc, char **argv,int width,int height,const char* title);
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void setCameraDistance(float dist);
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int getDebugMode();
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void setDebugMode(int mode);
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void defaultKeyboard(unsigned char key, int x, int y);
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void clientKeyboard(unsigned char key, int x, int y);
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void defaultSpecialKeyboard(int key, int x, int y);
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void clientSpecialKeyboard(int key, int x, int y);
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void clientMouseFunc(int button, int state, int x, int y);
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void clientMotionFunc(int x,int y);
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#endif //GLUT_STUFF_H
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