add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)
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@@ -118,7 +118,7 @@ protected:
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{
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//apply the scaling
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btVector3 const& scale = m_ch_shape->getLocalScaling();
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btVector3 const* points = m_ch_shape->getPoints();
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btVector3 const* points = m_ch_shape->getUnscaledPoints();
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for(int i = 0; i < m_ch_shape->getNumPoints(); ++i) {
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m_vertices[i] = vec3f(scale.x() * points[i].x(), scale.y() * points[i].y(), scale.z() * points[i].z());
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}
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