add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)

This commit is contained in:
erwin.coumans
2008-11-12 16:53:06 +00:00
parent c4bd276dfc
commit 444fbfeb40
3 changed files with 15 additions and 3 deletions

View File

@@ -205,7 +205,9 @@ void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransf
btScalar totalMass = 0;
btVector3 center(0, 0, 0);
for (int k = 0; k < n; k++)
int k;
for (k = 0; k < n; k++)
{
center += m_children[k].m_transform.getOrigin() * masses[k];
totalMass += masses[k];
@@ -214,7 +216,7 @@ void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransf
principal.setOrigin(center);
btMatrix3x3 tensor(0, 0, 0, 0, 0, 0, 0, 0, 0);
for (int k = 0; k < n; k++)
for ( k = 0; k < n; k++)
{
btVector3 i;
m_children[k].m_childShape->calculateLocalInertia(masses[k], i);

View File

@@ -37,6 +37,7 @@ public:
void addPoint(const btVector3& point);
btVector3* getUnscaledPoints()
{
return &m_unscaledPoints[0];
@@ -47,6 +48,15 @@ public:
return &m_unscaledPoints[0];
}
///getPoints is obsolete, please use getUnscaledPoints
const btVector3* getPoints() const
{
return getUnscaledPoints();
}
SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
{
return m_unscaledPoints[i] * m_localScaling;