minor update for shared memory interface
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@@ -5,51 +5,7 @@
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#define SHARED_MEMORY_MAGIC_NUMBER 64738
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#define SHARED_MEMORY_MAX_COMMANDS 64
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enum SharedMemoryServerCommand{
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CMD_URDF_LOADING_COMPLETED,
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CMD_URDF_LOADING_FAILED,
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CMD_SERVER_STATE_UPDATE_COMPLETED,
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CMD_STEP_FORWARD_SIMULATION_COMPLETED,
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CMD_MAX_SERVER_COMMANDS
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};
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enum SharedMemoryClientCommand{
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CMD_LOAD_URDF,
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CMD_STATE_UPDATED,
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CMD_STEP_FORWARD_SIMULATION, //includes CMD_REQUEST_STATE
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CMD_SHUTDOWN,
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CMD_MAX_CLIENT_COMMANDS
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};
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#define SHARED_MEMORY_SERVER_TEST_C
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#define MAX_DEGREE_OF_FREEDOM 1024
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#define MAX_NUM_SENSORS 1024
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#define MAX_URDF_FILENAME_LENGTH 1024
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struct UrdfCommandArgument
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{
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char m_urdfFileName[MAX_URDF_FILENAME_LENGTH];
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bool m_useMultiBody;
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bool m_useFixedBase;
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};
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struct StepSimulationCommandArgument
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{
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double m_deltaTimeInSeconds;
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};
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struct SharedMemoryCommand
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{
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int m_type;
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union
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{
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UrdfCommandArgument m_urdfArguments;
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StepSimulationCommandArgument m_stepSimulationArguments;
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};
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};
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#include "SharedMemoryCommands.h"
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struct SharedMemoryExampleData
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{
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@@ -62,19 +18,19 @@ struct SharedMemoryExampleData
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int m_numServerCommands;
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int m_numProcessedServerCommands;
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//TODO: it is better to move this single desired/actual state (m_desiredStateQ, m_actualStateQ etc) into the command,
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//so we can deal with multiple bodies/robots
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//desired state is only written by the client, read-only access by server is expected
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double m_desiredStateQ[MAX_DEGREE_OF_FREEDOM];
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double m_desiredStateQdot[MAX_DEGREE_OF_FREEDOM];
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double m_desiredStateSensors[MAX_NUM_SENSORS];//these are force sensors and IMU information
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//actual state is only written by the server, read-only access by client is expected
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double m_actualStateQ[MAX_DEGREE_OF_FREEDOM];
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double m_actualStateQdot[MAX_DEGREE_OF_FREEDOM];
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double m_actualStateSensors[MAX_NUM_SENSORS];//these are force sensors and IMU information
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};
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#define SHARED_MEMORY_SIZE sizeof(SharedMemoryExampleData)
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