fix an issue in the ConvexDecompositionDemo, replacing std::vector by btAlignedObjectArray.

This commit is contained in:
erwin.coumans
2011-04-01 18:09:31 +00:00
parent 852fa3ba30
commit 46be84741c

View File

@@ -293,24 +293,25 @@ void ConvexDecompositionDemo::initPhysics(const char* filename)
}
// float mass = 1.f;
//float collisionMargin = 0.01f;
//this is a tools issue: due to collision margin, convex objects overlap, compensate for it here:
//#define SHRINK_OBJECT_INWARDS 1
#ifdef SHRINK_OBJECT_INWARDS
float collisionMargin = 0.01f;
std::vector<btVector3> planeEquations;
btAlignedObjectArray<btVector3> planeEquations;
btGeometryUtil::getPlaneEquationsFromVertices(vertices,planeEquations);
std::vector<btVector3> shiftedPlaneEquations;
btAlignedObjectArray<btVector3> shiftedPlaneEquations;
for (int p=0;p<planeEquations.size();p++)
{
btVector3 plane = planeEquations[p];
plane[3] += 5*collisionMargin;
plane[3] += collisionMargin;
shiftedPlaneEquations.push_back(plane);
}
std::vector<btVector3> shiftedVertices;
btAlignedObjectArray<btVector3> shiftedVertices;
btGeometryUtil::getVerticesFromPlaneEquations(shiftedPlaneEquations,shiftedVertices);