Update our_gl.cpp

This commit is contained in:
erwincoumans
2016-09-06 13:26:08 -07:00
committed by GitHub
parent d5ec5ca9a0
commit 4944aca28b

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@@ -59,7 +59,7 @@ Vec3f barycentric(Vec2f A, Vec2f B, Vec2f C, Vec2f P) {
return Vec3f(-1,1,1); // in this case generate negative coordinates, it will be thrown away by the rasterizator return Vec3f(-1,1,1); // in this case generate negative coordinates, it will be thrown away by the rasterizator
} }
void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zbuffer, const Matrix& viewPortMatrix, int objectIndex) void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zbuffer, const Matrix& viewPortMatrix)
{ {
triangle(clipc,shader,image,zbuffer,0,viewPortMatrix,0); triangle(clipc,shader,image,zbuffer,0,viewPortMatrix,0);
} }