add pybullet.multiplyTransforms and pybullet.invertTransform
use btAssert instead of assert (glGetError is really slow) shift default light-position a little bit, to make faces different color
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@@ -4,7 +4,9 @@
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import pybullet as p
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import time
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p.connect(p.GUI)
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cid = p.connect(p.SHARED_MEMORY)
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if (cid<0):
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cid = p.connect(p.GUI)
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restitutionId = p.addUserDebugParameter("restitution",0,1,1)
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restitutionVelocityThresholdId = p.addUserDebugParameter("res. vel. threshold",0,3,0.2)
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