added very basic debug drawing for vehicle wheels, and updated raycast in world to do ray-aabb instead of aabb-aabb

This commit is contained in:
ejcoumans
2006-11-09 04:43:18 +00:00
parent 6d47d9492e
commit 5102b7ac60
4 changed files with 124 additions and 80 deletions

View File

@@ -66,6 +66,7 @@ SIMD_FORCE_INLINE int btOutcode(const btVector3& p,const btVector3& halfExtent)
(p.getZ() > halfExtent.getZ() ? 0x20 : 0x0);
}
SIMD_FORCE_INLINE bool btRayAabb(const btVector3& rayFrom,
const btVector3& rayTo,
const btVector3& aabbMin,