remove pre-build proto/grpc files (they differ for each platform and proto/grpc version)

This commit is contained in:
erwincoumans
2018-09-07 15:44:33 -07:00
parent 12409f1118
commit 5164f2f9a7
17 changed files with 48 additions and 39063 deletions

View File

@@ -7,6 +7,7 @@
struct MJCFErrorLogger
{
virtual ~MJCFErrorLogger() {}
virtual void reportError(const char* error)=0;
virtual void reportWarning(const char* warning)=0;
virtual void printMessage(const char* msg)=0;

View File

@@ -12,6 +12,7 @@
struct ErrorLogger
{
virtual ~ErrorLogger(){}
virtual void reportError(const char* error)=0;
virtual void reportWarning(const char* warning)=0;
virtual void printMessage(const char* msg)=0;

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@@ -12,6 +12,7 @@ class btTransform;
///bullet3\examples\SharedMemory\plugins\tinyRendererPlugin\TinyRendererVisualShapeConverter.cpp
struct UrdfRenderingInterface
{
virtual ~UrdfRenderingInterface() {}
///given a URDF link, convert all visual shapes into internal renderer (loading graphics meshes, textures etc)
///use the collisionObjectUid as a unique identifier to synchronize the world transform and to remove the visual shape.
virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame, const UrdfLink* linkPtr, const UrdfModel* model, int collisionObjectUid, int bodyUniqueId) =0;