use #include "BulletHeaders.h" instead of #include <BulletHeader.h>

This commit is contained in:
erwin.coumans
2010-02-04 20:37:06 +00:00
parent e83ef9cb1c
commit 5364f22047
5 changed files with 6 additions and 6 deletions

View File

@@ -114,7 +114,7 @@ void Box2dDemo::initPhysics()
toggle = m_dialogDynamicsWorld->createToggle(settings,"Toggle 2");
toggle ->m_active = true;
toggle = m_dialogDynamicsWorld->createToggle(settings,"Toggle 3");
// GL_SliderControl* slider = m_dialogDynamicsWorld->createSlider(settings,"Slider");
GL_SliderControl* slider = m_dialogDynamicsWorld->createSlider(settings,"Slider");
GL_DialogWindow* dialog = m_dialogDynamicsWorld->createDialog(0,200,420,300,"Help");
GL_TextControl* txt = new GL_TextControl;