use #include "BulletHeaders.h" instead of #include <BulletHeader.h>

This commit is contained in:
erwin.coumans
2010-02-04 20:37:06 +00:00
parent e83ef9cb1c
commit 5364f22047
5 changed files with 6 additions and 6 deletions

View File

@@ -2,7 +2,7 @@
#ifndef BT_INTERNAL_EDGE_UTILITY_H
#define BT_INTERNAL_EDGE_UTILITY_H
#include <LinearMath/btHashMap.h>
#include "LinearMath/btHashMap.h"
#include "LinearMath/btVector3.h"
///The btInternalEdgeUtility helps to avoid or reduce artifacts due to wrong collision normals caused by internal edges.