Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support)
It is fairly limited, only supports loading <geometry> with triangulated meshes, no material loading I will extend this with COLLADA Physics support.
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@@ -57,7 +57,9 @@
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"../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp",
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"../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp",
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"../bullet2/ConstraintDemo/ConstraintPhysicsSetup.cpp",
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"../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h",
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"../bullet2/ConstraintDemo/ConstraintPhysicsSetup.h",
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"../ImportColladaDemo/LoadMeshFromCollada.cpp",
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"../ImportColladaDemo/ImportColladaSetup.cpp",
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"../ImportURDFDemo/ImportURDFSetup.cpp",
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"../ImportObjDemo/ImportObjSetup.cpp",
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"../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp",
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