Move from b3Vector3 to btVector3 to support double precision in examples/RobotSimulator/b3RobotSimulatorClientAPI_NoGUI API.

This commit is contained in:
Erwin Coumans
2018-05-27 10:42:33 +10:00
parent e79ae13cde
commit 57b3e0d221
8 changed files with 147 additions and 147 deletions

View File

@@ -140,7 +140,7 @@ public:
{
m_robotSim.loadURDF("plane.urdf");
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
m_robotSim.setNumSimulationSubSteps(4);
}
@@ -181,7 +181,7 @@ public:
m_robotSim.loadURDF("plane.urdf");
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
m_robotSim.setNumSimulationSubSteps(4);
}
@@ -241,7 +241,7 @@ public:
{
m_robotSim.loadURDF("plane.urdf");
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
b3JointInfo revoluteJoint1;
revoluteJoint1.m_parentFrame[0] = -0.055;
@@ -335,7 +335,7 @@ public:
m_robotSim.loadURDF("plane.urdf", args);
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
m_robotSim.loadSoftBody("bunny.obj",0.1,0.1,0.02);
b3JointInfo revoluteJoint1;
@@ -411,7 +411,7 @@ public:
args.m_useMultiBody = false;
m_robotSim.loadURDF("plane.urdf", args);
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
m_robotSim.loadSoftBody("bunny.obj",0.3,10.0,0.1);
}
}

View File

@@ -111,7 +111,7 @@ public:
{
m_robotSim.loadURDF("plane.urdf");
m_robotSim.setGravity(b3MakeVector3(0,0,0));
m_robotSim.setGravity(btVector3(0,0,0));
}
}

View File

@@ -94,7 +94,7 @@ public:
m_robotSim.loadURDF("plane.urdf");
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
}
@@ -119,7 +119,7 @@ public:
m_robotSim.loadURDF("plane.urdf",args);
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
}
if ((m_options & eROBOTIC_LEARN_ROLLING_FRICTION)!=0)
@@ -146,7 +146,7 @@ public:
m_robotSim.loadURDF("plane.urdf", args);
}
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.setGravity(btVector3(0,0,-10));
}