turn down effect of default specular a bit

This commit is contained in:
Erwin Coumans
2017-06-01 13:15:58 -07:00
parent d744fe10dc
commit 5c6045b61f
2 changed files with 3 additions and 3 deletions

View File

@@ -69,7 +69,7 @@ struct UrdfMaterialColor
btVector3 m_specularColor; btVector3 m_specularColor;
UrdfMaterialColor() UrdfMaterialColor()
:m_rgbaColor(0.8, 0.8, 0.8, 1), :m_rgbaColor(0.8, 0.8, 0.8, 1),
m_specularColor(0.5,0.5,0.5) m_specularColor(0.4,0.4,0.4)
{ {
} }
}; };

View File

@@ -142,8 +142,8 @@ struct b3GraphicsInstance
m_instanceOffset(0), m_instanceOffset(0),
m_vertexArrayOffset(0), m_vertexArrayOffset(0),
m_primitiveType(B3_GL_TRIANGLES), m_primitiveType(B3_GL_TRIANGLES),
m_materialShinyNess(81), m_materialShinyNess(41),
m_materialSpecularColor(b3MakeVector3(1,1,1)) m_materialSpecularColor(b3MakeVector3(.5,.5,.5))
{ {
} }