fix compile errors

This commit is contained in:
erwin.coumans@gmail.com
2013-10-21 23:33:01 +00:00
parent 379f0079e0
commit 5e372d6ac5
2 changed files with 14 additions and 14 deletions

View File

@@ -68,8 +68,8 @@ void RaytestDemo::castRays()
sDebugDraw.drawLine(from,to,btVector4(0,0,0,1));
btCollisionWorld::AllHitsRayResultCallback allResults(from,to);
allResults.m_flags |= btTriangleRaycastCallback::kF_KeepUnflippedNormal;
//optional kF_UseGjkConvexRaytest flag enabled a slightly more accurate and slightly slower algorithm
allResults.m_flags |= btTriangleRaycastCallback::kF_UseGjkConvexRaytest;
//kF_UseGjkConvexRaytest flag is now enabled by default, use the faster but more approximate algorithm
allResults.m_flags |= btTriangleRaycastCallback::kF_UseSubSimplexConvexCastRaytest;
m_dynamicsWorld->rayTest(from,to,allResults);