more Bullet serialization (uncompleted triangle mesh saving, work-in-progress)
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@@ -80,7 +80,33 @@ public:
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{
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return m_useQuantizedAabbCompression;
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}
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//virtual int calculateSerializeBufferSize();
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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//virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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};
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#if 0
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struct btBvhTriangleMeshShapeData
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{
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btTriangleMeshShapeData m_trimeshData;
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//btOptimizedBvhData m_bvh;
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char m_useQuantizedAabbCompression;
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char m_ownsBvh;
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};
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SIMD_FORCE_INLINE int btBvhTriangleMeshShape::calculateSerializeBufferSize()
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{
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return sizeof(btBvhTriangleMeshShapeData);
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}
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;
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#endif
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#endif //BVH_TRIANGLE_MESH_SHAPE_H
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@@ -14,6 +14,7 @@ subject to the following restrictions:
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*/
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#include "btStridingMeshInterface.h"
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#include "LinearMath/btSerializer.h"
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btStridingMeshInterface::~btStridingMeshInterface()
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{
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@@ -179,3 +180,141 @@ void btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVecto
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aabbMin = aabbCallback.m_aabbMin;
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aabbMax = aabbCallback.m_aabbMax;
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}
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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const char* btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const
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{
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btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*) dataBuffer;
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trimeshData->m_numMeshParts = getNumSubParts();
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void* uniquePtr = 0;
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trimeshData->m_meshPartsPtr = trimeshData->m_numMeshParts ? (btMeshPartData*) uniquePtr : 0;
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if (trimeshData->m_numMeshParts)
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{
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btChunk* chunk = serializer->allocate(sizeof(btMeshPartData),trimeshData->m_numMeshParts);
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btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr;
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int numtotalphysicsverts = 0;
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int part,graphicssubparts = getNumSubParts();
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const unsigned char * vertexbase;
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const unsigned char * indexbase;
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int indexstride;
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PHY_ScalarType type;
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PHY_ScalarType gfxindextype;
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int stride,numverts,numtriangles;
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int gfxindex;
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btVector3 triangle[3];
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btVector3 meshScaling = getScaling();
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///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
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for (part=0;part<graphicssubparts ;part++)
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{
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getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part);
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memPtr->m_numTriangles = numtriangles;//indices = 3*numtriangles
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memPtr->m_numVertices = numverts;
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switch (type)
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{
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case PHY_FLOAT:
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{
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float* graphicsbase;
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switch (gfxindextype)
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{
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case PHY_INTEGER:
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{
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for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
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{
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unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
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graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
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triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
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triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
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triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
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}
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break;
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}
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case PHY_SHORT:
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{
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for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
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{
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unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
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graphicsbase = (float*)(vertexbase+tri_indices[0]*stride);
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triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (float*)(vertexbase+tri_indices[1]*stride);
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triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (float*)(vertexbase+tri_indices[2]*stride);
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triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ());
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}
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break;
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}
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default:
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btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
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}
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break;
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}
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case PHY_DOUBLE:
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{
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double* graphicsbase;
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switch (gfxindextype)
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{
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case PHY_INTEGER:
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{
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for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
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{
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unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride);
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graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
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triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
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triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
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triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
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}
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break;
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}
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case PHY_SHORT:
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{
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for (gfxindex=0;gfxindex<numtriangles;gfxindex++)
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{
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unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride);
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graphicsbase = (double*)(vertexbase+tri_indices[0]*stride);
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triangle[0].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(),(btScalar)graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (double*)(vertexbase+tri_indices[1]*stride);
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triangle[1].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
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graphicsbase = (double*)(vertexbase+tri_indices[2]*stride);
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triangle[2].setValue((btScalar)graphicsbase[0]*meshScaling.getX(),(btScalar)graphicsbase[1]*meshScaling.getY(), (btScalar)graphicsbase[2]*meshScaling.getZ());
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}
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break;
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}
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default:
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btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
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}
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break;
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}
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default:
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btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
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}
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unLockReadOnlyVertexBase(part);
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}
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serializer->finalizeChunk(chunk,"btMeshPartData",BT_ARRAY_CODE,uniquePtr);
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}
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m_scaling.serialize(trimeshData->m_scaling);
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return "btStridingMeshInterfaceData";
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}
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@@ -89,8 +89,43 @@ class btStridingMeshInterface
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m_scaling = scaling;
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}
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virtual int calculateSerializeBufferSize();
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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};
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struct btIntIndexData
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{
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int m_value;
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};
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struct btMeshPartData
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{
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btVector3Data *m_vertices;
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btIntIndexData *m_indices;
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int m_numTriangles;
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int m_numVertices;
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};
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struct btStridingMeshInterfaceData
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{
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btMeshPartData *m_meshPartsPtr;
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int m_numMeshParts;
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btVector3Data m_scaling;
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};
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SIMD_FORCE_INLINE int btStridingMeshInterface::calculateSerializeBufferSize()
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{
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return sizeof(btStridingMeshInterfaceData);
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}
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#endif //STRIDING_MESHINTERFACE_H
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@@ -207,3 +207,18 @@ btVector3 btTriangleMeshShape::localGetSupportingVertex(const btVector3& vec) co
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return supportVertex;
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}
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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const char* btTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
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{
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btTriangleMeshShapeData* trimeshData = (btTriangleMeshShapeData*) dataBuffer;
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btCollisionShape::serialize(&trimeshData->m_collisionShapeData,serializer);
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m_meshInterface->serialize(&trimeshData->m_meshInterface, serializer);
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trimeshData->m_collisionMargin = m_collisionMargin;
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return "btTriangleMeshShapeData";
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}
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@@ -79,7 +79,30 @@ public:
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//debugging
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virtual const char* getName()const {return "TRIANGLEMESH";}
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virtual int calculateSerializeBufferSize();
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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};
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struct btTriangleMeshShapeData
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{
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//btConcaveShapeData m_concaveShapeData;
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btCollisionShapeData m_collisionShapeData;
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btStridingMeshInterfaceData m_meshInterface;
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btScalar m_collisionMargin;
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};
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SIMD_FORCE_INLINE int btTriangleMeshShape::calculateSerializeBufferSize()
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{
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return sizeof(btTriangleMeshShapeData);
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}
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#endif //TRIANGLE_MESH_SHAPE_H
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