Updated INSTALL description. This info should go also in Bullet User Manual and Online.

Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=248

Use GJK for GImpact triangle test
See http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3687

More improvements in GJK degeneracy handling (using second EPA/GJK run)
Issue/discussion here http://code.google.com/p/bullet/issues/detail?id=250

CMake improvements
Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=247

Added basic camera/wall detection for character demo
This commit is contained in:
erwin.coumans
2009-07-14 02:10:03 +00:00
parent c4ad354ac0
commit 60c107b7a7
20 changed files with 348 additions and 173 deletions

View File

@@ -74,7 +74,7 @@ subject to the following restrictions:
#define START_POS_Y 5
#define START_POS_Z 0
#include "BasicDemo3D.h"
#include "BasicDemo3d.h"
#include "GlutStuff.h"
///btBulletDynamicsCommon.h is the main Bullet include file, contains most common include files.
#include "btBulletDynamicsCommon.h"

View File

@@ -45,7 +45,7 @@ subject to the following restrictions:
#undef BT_GPU_PREF
#endif
#include "btGpuDemo3DSharedTypes.h"
#include "btGpuDemo3dSharedTypes.h"
//#define CUDA_DEMO_DYNAMICS_WORLD3D_MAX_BATCHES 20
#define CUDA_DEMO_DYNAMICS_WORLD3D_MAX_BATCHES 15

View File

@@ -13,7 +13,7 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "BasicDemo3D.h"
#include "BasicDemo3d.h"
#include "GlutStuff.h"
#include "GLDebugDrawer.h"
#include "btBulletDynamicsCommon.h"
@@ -58,4 +58,4 @@ int main(int argc,char** argv)
//default glut doesn't return from mainloop
return 0;
}
}