Updated INSTALL description. This info should go also in Bullet User Manual and Online.

Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=248

Use GJK for GImpact triangle test
See http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3687

More improvements in GJK degeneracy handling (using second EPA/GJK run)
Issue/discussion here http://code.google.com/p/bullet/issues/detail?id=250

CMake improvements
Thanks to ejtttje http://code.google.com/p/bullet/issues/detail?id=247

Added basic camera/wall detection for character demo
This commit is contained in:
erwin.coumans
2009-07-14 02:10:03 +00:00
parent c4ad354ac0
commit 60c107b7a7
20 changed files with 348 additions and 173 deletions

View File

@@ -25,9 +25,9 @@ subject to the following restrictions:
#include <OpenGL/glu.h>
#include <GLUT/glut.h>
#else
#ifndef _WINDOWS
#include <GL/glut.h>
#else
#ifndef _WINDOWS
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
@@ -49,6 +49,8 @@ subject to the following restrictions:
#define BT_KEY_PAGEDOWN VK_NEXT
#define BT_KEY_END VK_END
#define BT_KEY_HOME VK_HOME
#define BT_ACTIVE_ALT VK_LMENU
#else