updated build files
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@@ -947,7 +947,7 @@ static void Init_Tetra(SoftDemo* pdemo)
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pdemo->toggleIdle();
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}
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unsigned current_demo=1;
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unsigned current_demo=0;
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void SoftDemo::clientResetScene()
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{
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@@ -976,12 +976,12 @@ void SoftDemo::clientResetScene()
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/* Init */
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void (*demofncs[])(SoftDemo*)=
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{
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Init_Cloth,
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Init_Cutting1,
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#ifdef BT_SOFTBODY_USE_STL
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Init_TetraBunny,
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Init_TetraCube,
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#endif //BT_SOFTBODY_USE_STL
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Init_Cloth,
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Init_Pressure,
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Init_Volume,
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Init_Ropes,
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@@ -34,6 +34,10 @@ ADD_LIBRARY(LibBulletMultiThreaded
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SpuNarrowPhaseCollisionTask/SpuContactResult.cpp
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SpuNarrowPhaseCollisionTask/SpuContactResult.h
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SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp
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SpuNarrowPhaseCollisionTask/SpuEpaPenetrationDepthSolver.cpp
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SpuNarrowPhaseCollisionTask/SpuEpaPenetrationDepthSolver.h
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SpuNarrowPhaseCollisionTask/SpuGjkEpa2.cpp
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SpuNarrowPhaseCollisionTask/SpuGjkEpa2.h
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SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h
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SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h
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SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h
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@@ -87,6 +87,9 @@ struct btDbvt
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/* ICollide */
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struct ICollide
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{
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virtual ~ICollide()
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{
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}
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virtual void Process(const Node*,const Node*)=0;
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virtual void Process(const Node*)=0;
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virtual bool Descent(const Node*)=0;
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@@ -12,6 +12,10 @@ ADD_LIBRARY(LibBulletCollision
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BroadphaseCollision/btCollisionAlgorithm.h
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BroadphaseCollision/btDispatcher.cpp
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BroadphaseCollision/btDispatcher.h
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BroadphaseCollision/btDbvtBroadphase.cpp
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BroadphaseCollision/btDbvtBroadphase.h
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BroadphaseCollision/btDbvt.cpp
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BroadphaseCollision/btDbvt.h
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BroadphaseCollision/btMultiSapBroadphase.cpp
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BroadphaseCollision/btMultiSapBroadphase.h
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BroadphaseCollision/btOverlappingPairCache.cpp
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@@ -8,10 +8,6 @@ ADD_LIBRARY(LibBulletSoftBody
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btSoftBody.h
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btSoftBodyHelpers.cpp
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btSparseSDF.h
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btDbvtBroadphase.cpp
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btDbvtBroadphase.h
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btDbvt.cpp
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btDbvt.h
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btSoftBodyHelpers.h
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btSoftBodyRigidBodyCollisionConfiguration.cpp
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btSoftRigidCollisionAlgorithm.cpp
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@@ -120,6 +120,7 @@ public:
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/* ImplicitFn */
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struct ImplicitFn
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{
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virtual ~ImplicitFn() {}
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virtual btScalar Eval(const btVector3& x)=0;
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};
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