Override btCollisionWorld::addCollisionObject with flags more appropriate for btDynamicsWorld (StaticFilter)
Minor fixes (#ifndef SPU_COLLISION_OBJECT_WRAPPER_H block etc) Only update 'setNumTasks' when necessary Revert vectormath.h include (can't resolve conflicts with PS3 SDK, need additional #include path)
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@@ -61,7 +61,10 @@ DoubleBuffer<T,size>::backBufferDmaGet(uint64_t ea, unsigned int numBytes, unsig
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{
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m_dmaPending = true;
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m_dmaTag = tag;
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m_backBuffer = (T*)cellDmaLargeGetReadOnly(m_backBuffer, ea, numBytes, tag, 0, 0);
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if (numBytes)
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{
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m_backBuffer = (T*)cellDmaLargeGetReadOnly(m_backBuffer, ea, numBytes, tag, 0, 0);
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}
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}
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template<class T, int size>
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