659b215a694df8676ae0827426e7f91f229a3b4f
Minor fixes (#ifndef SPU_COLLISION_OBJECT_WRAPPER_H block etc) Only update 'setNumTasks' when necessary Revert vectormath.h include (can't resolve conflicts with PS3 SDK, need additional #include path)
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.com
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