Override btCollisionWorld::addCollisionObject with flags more appropriate for btDynamicsWorld (StaticFilter)
Minor fixes (#ifndef SPU_COLLISION_OBJECT_WRAPPER_H block etc) Only update 'setNumTasks' when necessary Revert vectormath.h include (can't resolve conflicts with PS3 SDK, need additional #include path)
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@@ -22,13 +22,13 @@ subject to the following restrictions:
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class btStackAlloc;
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class btIDebugDraw;
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class SpuVoronoiSimplexSolver;
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#include "BulletCollision/NarrowphaseCollision/btConvexPenetrationDepthSolver.h"
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#include <LinearMath/btTransform.h>
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///ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
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class SpuConvexPenetrationDepthSolver
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class SpuConvexPenetrationDepthSolver : public btConvexPenetrationDepthSolver
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{
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public:
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