remove the LinearMath/ prefix for includes within the LinearMath directory
Thenks tasioga for the patch, see http://code.google.com/p/bullet/issues/detail?id=333
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@@ -16,9 +16,9 @@ subject to the following restrictions:
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#include <string.h>
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#include "btConvexHull.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btMinMax.h"
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#include "LinearMath/btVector3.h"
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#include "btAlignedObjectArray.h"
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#include "btMinMax.h"
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#include "btVector3.h"
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@@ -19,8 +19,8 @@ subject to the following restrictions:
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#ifndef CD_HULL_H
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#define CD_HULL_H
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "btVector3.h"
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#include "btAlignedObjectArray.h"
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typedef btAlignedObjectArray<unsigned int> TUIntArray;
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@@ -13,7 +13,7 @@
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// Credits: The Clock class was inspired by the Timer classes in
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// Ogre (www.ogre3d.org).
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#include "LinearMath/btQuickprof.h"
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#include "btQuickprof.h"
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#ifdef USE_BT_CLOCK
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@@ -20,7 +20,7 @@
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#ifndef BT_NO_PROFILE
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#include "btScalar.h"
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#include "LinearMath/btAlignedAllocator.h"
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#include "btAlignedAllocator.h"
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#include <new>
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