added non-uniform scaling to btMultiSphereShape

added ray-aabb check
modified Raycast demo to be more useful for debugging collision shapes
This commit is contained in:
ejcoumans
2006-11-09 01:58:33 +00:00
parent db65601f9a
commit 6d47d9492e
12 changed files with 211 additions and 54 deletions

View File

@@ -13,6 +13,8 @@ public:
GLDebugDrawer();
void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color);
virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color);
virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,float distance,int lifeTime,const btVector3& color);