add empty 'processAllTriangles' for btEmptyShape, thanks to Ole K.

http://code.google.com/p/bullet/issues/detail?id=120
This commit is contained in:
erwin.coumans
2008-10-27 20:08:21 +00:00
parent 6f28170422
commit 6ed11057e0

View File

@@ -56,6 +56,9 @@ public:
return "Empty";
}
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
{
}
protected:
btVector3 m_localScaling;