fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur)

implement CPU version of narrowphase convex collision, for comparison/debug purposes
start towards cpu/gpu sync, for adding/removing bodies (work in progress)
This commit is contained in:
erwin coumans
2013-05-02 09:49:16 -07:00
parent de17d6044c
commit 6ee9eb9bb5
15 changed files with 966 additions and 59 deletions

View File

@@ -130,10 +130,10 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
} else
{
m_cameraDistance -= deltay*0.1;
//b3Vector3 fwd = m_cameraTargetPosition-m_cameraPosition;
//fwd.normalize();
//m_cameraTargetPosition += fwd*deltay*0.1;
//m_cameraDistance -= deltay*0.1;
b3Vector3 fwd = m_cameraTargetPosition-m_cameraPosition;
fwd.normalize();
m_cameraTargetPosition += fwd*deltay*0.1;
}
} else
{