erwin coumans 6ee9eb9bb5 fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur)
implement CPU version of narrowphase convex collision, for comparison/debug purposes
start towards cpu/gpu sync, for adding/removing bodies (work in progress)
2013-05-02 09:49:16 -07:00
2013-04-15 18:26:09 -07:00
2013-04-15 18:26:09 -07:00

Bullet 3.x GPU rigid body pipeline.

See docs folder for information, 
including how to build the project.

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