add missing Demos/BulletXmlImportDemo
serialize DynamicsWorldInfo
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@@ -133,7 +133,82 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
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for (int i=0;i<bulletFile2->m_dynamicsWorldInfo.size();i++)
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{
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if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
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{
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btDynamicsWorldDoubleData* solverInfoData = (btDynamicsWorldDoubleData*)bulletFile2->m_dynamicsWorldInfo[i];
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btContactSolverInfo solverInfo;
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btVector3 gravity;
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gravity.deSerializeDouble(solverInfoData->m_gravity);
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solverInfo.m_tau = solverInfoData->m_solverInfo.m_tau;
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solverInfo.m_damping = solverInfoData->m_solverInfo.m_damping;
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solverInfo.m_friction = solverInfoData->m_solverInfo.m_friction;
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solverInfo.m_timeStep = solverInfoData->m_solverInfo.m_timeStep;
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solverInfo.m_restitution = solverInfoData->m_solverInfo.m_restitution;
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solverInfo.m_maxErrorReduction = solverInfoData->m_solverInfo.m_maxErrorReduction;
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solverInfo.m_sor = solverInfoData->m_solverInfo.m_sor;
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solverInfo.m_erp = solverInfoData->m_solverInfo.m_erp;
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solverInfo.m_erp2 = solverInfoData->m_solverInfo.m_erp2;
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solverInfo.m_globalCfm = solverInfoData->m_solverInfo.m_globalCfm;
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solverInfo.m_splitImpulsePenetrationThreshold = solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold;
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solverInfo.m_splitImpulseTurnErp = solverInfoData->m_solverInfo.m_splitImpulseTurnErp;
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solverInfo.m_linearSlop = solverInfoData->m_solverInfo.m_linearSlop;
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solverInfo.m_warmstartingFactor = solverInfoData->m_solverInfo.m_warmstartingFactor;
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solverInfo.m_maxGyroscopicForce = solverInfoData->m_solverInfo.m_maxGyroscopicForce;
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solverInfo.m_singleAxisRollingFrictionThreshold = solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold;
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solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
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solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
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solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
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solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
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solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
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setDynamicsWorldInfo(gravity,solverInfo);
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} else
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{
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btDynamicsWorldFloatData* solverInfoData = (btDynamicsWorldFloatData*)bulletFile2->m_dynamicsWorldInfo[i];
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btContactSolverInfo solverInfo;
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btVector3 gravity;
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gravity.deSerializeFloat(solverInfoData->m_gravity);
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solverInfo.m_tau = solverInfoData->m_solverInfo.m_tau;
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solverInfo.m_damping = solverInfoData->m_solverInfo.m_damping;
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solverInfo.m_friction = solverInfoData->m_solverInfo.m_friction;
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solverInfo.m_timeStep = solverInfoData->m_solverInfo.m_timeStep;
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solverInfo.m_restitution = solverInfoData->m_solverInfo.m_restitution;
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solverInfo.m_maxErrorReduction = solverInfoData->m_solverInfo.m_maxErrorReduction;
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solverInfo.m_sor = solverInfoData->m_solverInfo.m_sor;
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solverInfo.m_erp = solverInfoData->m_solverInfo.m_erp;
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solverInfo.m_erp2 = solverInfoData->m_solverInfo.m_erp2;
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solverInfo.m_globalCfm = solverInfoData->m_solverInfo.m_globalCfm;
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solverInfo.m_splitImpulsePenetrationThreshold = solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold;
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solverInfo.m_splitImpulseTurnErp = solverInfoData->m_solverInfo.m_splitImpulseTurnErp;
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solverInfo.m_linearSlop = solverInfoData->m_solverInfo.m_linearSlop;
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solverInfo.m_warmstartingFactor = solverInfoData->m_solverInfo.m_warmstartingFactor;
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solverInfo.m_maxGyroscopicForce = solverInfoData->m_solverInfo.m_maxGyroscopicForce;
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solverInfo.m_singleAxisRollingFrictionThreshold = solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold;
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solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
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solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
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solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
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solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
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solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
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setDynamicsWorldInfo(gravity,solverInfo);
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}
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}
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for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
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@@ -141,51 +216,14 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
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if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
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{
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btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
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btScalar mass = btScalar(colObjData->m_inverseMass? 1.f/colObjData->m_inverseMass : 0.f);
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btVector3 localInertia;
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localInertia.setZero();
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btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionObjectData.m_collisionShape);
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if (shapePtr && *shapePtr)
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{
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btTransform startTransform;
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colObjData->m_collisionObjectData.m_worldTransform.m_origin.m_floats[3] = 0.f;
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startTransform.deSerializeDouble(colObjData->m_collisionObjectData.m_worldTransform);
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// startTransform.setBasis(btMatrix3x3::getIdentity());
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btCollisionShape* shape = (btCollisionShape*)*shapePtr;
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if (shape->isNonMoving())
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{
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mass = 0.f;
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}
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if (mass)
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{
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shape->calculateLocalInertia(mass,localInertia);
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}
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bool isDynamic = mass!=0.f;
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btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape,colObjData->m_collisionObjectData.m_name);
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#ifdef USE_INTERNAL_EDGE_UTILITY
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if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
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{
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btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
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if (trimesh->getTriangleInfoMap())
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{
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body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
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}
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}
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#endif //USE_INTERNAL_EDGE_UTILITY
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m_bodyMap.insert(colObjData,body);
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} else
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{
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printf("error: no shape found\n");
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}
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convertRigidBodyDouble(colObjData);
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} else
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{
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btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
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convertRigidBody(colObjData);
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convertRigidBodyFloat(colObjData);
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}
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}
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for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
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