fix indexing issue removing graphics shape in tinyrenderer plugin (use getUserIndex3 instead of broadphase uid)
This commit is contained in:
@@ -10544,7 +10544,7 @@ bool PhysicsServerCommandProcessor::processRemoveBodyCommand(const struct Shared
|
||||
{
|
||||
if (m_data->m_pluginManager.getRenderInterface())
|
||||
{
|
||||
m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getBaseCollider()->getBroadphaseHandle()->getUid());
|
||||
m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getBaseCollider()->getUserIndex3());
|
||||
}
|
||||
m_data->m_dynamicsWorld->removeCollisionObject(bodyHandle->m_multiBody->getBaseCollider());
|
||||
int graphicsIndex = bodyHandle->m_multiBody->getBaseCollider()->getUserIndex();
|
||||
@@ -10558,7 +10558,7 @@ bool PhysicsServerCommandProcessor::processRemoveBodyCommand(const struct Shared
|
||||
{
|
||||
if (m_data->m_pluginManager.getRenderInterface())
|
||||
{
|
||||
m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getLink(link).m_collider->getBroadphaseHandle()->getUid());
|
||||
m_data->m_pluginManager.getRenderInterface()->removeVisualShape(bodyHandle->m_multiBody->getLink(link).m_collider->getUserIndex3());
|
||||
}
|
||||
m_data->m_dynamicsWorld->removeCollisionObject(bodyHandle->m_multiBody->getLink(link).m_collider);
|
||||
int graphicsIndex = bodyHandle->m_multiBody->getLink(link).m_collider->getUserIndex();
|
||||
|
||||
Reference in New Issue
Block a user