updated version

This commit is contained in:
ejcoumans
2007-06-13 04:41:24 +00:00
parent 32d551944b
commit 705e6df404
6 changed files with 26 additions and 18 deletions

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Bullet Continuous Collision Detection and Physics Library
Erwin Coumans
2007 June 11
- Added multi-threading. Originally for Playstation 3 Cell SPU, but the same code can run using Win32 Threads using fake DMA transfers (memcpy)
Libspe2 support for Cell Blade / PS3 Linux is upcoming
See Extras/BulletMultiThreaded. Usage: replace btCollisionDispatcher by btSpuGatheringCollisionDispatcher
- Added managed Bullet library, entirely rewritten in C# for Windows and XBox 360 XNA
See Extras/BulletX
2007 May 31
- sign-bit went wrong in case of 32-bit broadphase, causing quantization problems.
Thanks DevO for reporting.