added getW for btQuaternion

This commit is contained in:
ejcoumans
2006-10-03 02:00:11 +00:00
parent 9b01b6672e
commit 708aa9fbcc
2 changed files with 4 additions and 1 deletions

View File

@@ -210,7 +210,7 @@ public:
} }
} }
SIMD_FORCE_INLINE const btScalar& getW() const { return m_unusedW; }
}; };

View File

@@ -22,10 +22,13 @@ subject to the following restrictions:
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h" #include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
#include "BulletDynamics/Dynamics/btRigidBody.h" #include "BulletDynamics/Dynamics/btRigidBody.h"
#include "BulletDynamics/Dynamics/btMassProps.h"
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h" #include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h" #include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h" #include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
///Vehicle simulation, with wheel contact simulated by raycasts ///Vehicle simulation, with wheel contact simulated by raycasts
#include "BulletDynamics/Vehicle/btRaycastVehicle.h" #include "BulletDynamics/Vehicle/btRaycastVehicle.h"