remove redundant methods
thanks ejtttje for the patch: http://code.google.com/p/bullet/issues/detail?id=262
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@@ -479,15 +479,6 @@ public:
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return m_angularLimits[limitIndex-3].isLimited();
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}
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const btRigidBody& getRigidBodyA() const
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{
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return m_rbA;
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}
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const btRigidBody& getRigidBodyB() const
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{
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return m_rbB;
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}
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virtual void calcAnchorPos(void); // overridable
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int get_limit_motor_info2( btRotationalLimitMotor * limot,
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