applied character controller patch, not tested (allow community to develop btKinematicCharacterController.cpp)

This commit is contained in:
erwin.coumans
2013-10-01 17:35:45 +00:00
parent dece911679
commit 7292867d25

View File

@@ -575,7 +575,7 @@ btScalar timeInterval
m_useWalkDirection = false;
m_walkDirection = velocity;
m_normalizedDirection = getNormalizedVector(m_walkDirection);
m_velocityTimeInterval = timeInterval;
m_velocityTimeInterval += timeInterval;
}
void btKinematicCharacterController::reset ( btCollisionWorld* collisionWorld )