removed confusing comment to use cmake at the end of configure (autotools)
updated INSTALL, ChangeLog for Bullet 2.77 release
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23
ChangeLog
23
ChangeLog
@@ -3,16 +3,21 @@ Primary author and maintainer: Erwin Coumans
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This ChangeLog is incomplete, for an up-to-date list of all fixed issues see http://bullet.googlecode.com
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using http://tinyurl.com/yabmjjj
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2010 September 7
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- autotools now uses CamelCase naming for libraryes just like cmake:
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libbulletdynamics -> libBulletDynamics, libbulletmath -> libLinearMath
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2010 July 21
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- Preparing for Bullet 2.77 release, around revision r2135
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- Added an OpenCL particle demo, running on NVidia, AMD and MiniCL
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Thanks to NVidia for the original particle demo from their OpenCL SDK
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- Added GPU deformable object solvers for OpenCL and DirectCompute, and a DirectX 11 cloth demo
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Thanks to AMD
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- Create a separate library for MiniCL,
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MiniCL is a rudimentary OpenCL wrapper that allows to compile OpenCL kernels for multi-core CPU, using Win32 Threads or Posix
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- Moved vectormath into Bullet/src, and added a SSE implementation
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- Added a btParallelConstraintSolver, mainly for PlayStation 3 Cell SPUs (although it runs fine on CPU too)
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- Preparing for Bullet 2.77 release, around revision r2135
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- Added an OpenCL particle demo, running on NVidia, AMD and MiniCL
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Thanks to NVidia for the original particle demo from their OpenCL SDK
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- Added GPU deformable object solvers for OpenCL and DirectCompute, and a DirectX 11 cloth demo
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Thanks to AMD
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- Create a separate library for MiniCL,
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MiniCL is a rudimentary OpenCL wrapper that allows to compile OpenCL kernels for multi-core CPU, using Win32 Threads or Posix
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- Moved vectormath into Bullet/src, and added a SSE implementation
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- Added a btParallelConstraintSolver, mainly for PlayStation 3 Cell SPUs (although it runs fine on CPU too)
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2010 March 6
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- Dynamica Maya plugin (and COLLADA support) is moved to http://dynamica.googlecode.com
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