Added SCE SIMD math library in Extras/simdmathlibrary
The upcoming vectormath that will used to speed up the SPU version of Extras/BulletMultiThreaded depends on this.
This commit is contained in:
103
Extras/simdmathlibrary/ppu/divi4.c
Normal file
103
Extras/simdmathlibrary/ppu/divi4.c
Normal file
@@ -0,0 +1,103 @@
|
||||
/* divi4 -
|
||||
Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the Sony Computer Entertainment Inc nor the names
|
||||
of its contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <simdmath.h>
|
||||
#include <altivec.h>
|
||||
|
||||
#include "common-types.h"
|
||||
|
||||
|
||||
|
||||
// divi4 - for each of four integer slots, compute quotient and remainder of numer/denom
|
||||
// and store in divi4_t struct. Divide by zero produces quotient = 0, remainder = numerator.
|
||||
|
||||
divi4_t
|
||||
divi4 (vec_int4 numer, vec_int4 denom )
|
||||
{
|
||||
vec_int4 minusone = vec_splatsi4(-1);
|
||||
vec_uint4 zero = vec_splatsu4(0);
|
||||
vec_uint4 one = vec_splatsu4(1);
|
||||
vec_uint4 k158 = vec_splatsu4(158);
|
||||
vec_uint4 k23 = vec_splatsu4(23);
|
||||
|
||||
divi4_t res;
|
||||
vec_uint4 numerPos, denomPos, quotNeg;
|
||||
vec_uint4 numerAbs, denomAbs;
|
||||
vec_uint4 denomZeros, numerZeros, shift, denomShifted, oneShifted;
|
||||
vec_uint4 quot, newQuot, skip, newNum, cont;
|
||||
int anyCont;
|
||||
|
||||
// determine whether result needs sign change
|
||||
|
||||
numerPos = (vec_uint4)vec_cmpgt( numer, minusone );
|
||||
denomPos = (vec_uint4)vec_cmpgt( denom, minusone );
|
||||
quotNeg = vec_xor( numerPos, denomPos );
|
||||
|
||||
// use absolute values of numerator, denominator
|
||||
|
||||
numerAbs = (vec_uint4)vec_sel( vec_sub( (vec_int4)zero, numer ), numer, numerPos );
|
||||
denomAbs = (vec_uint4)vec_sel( vec_sub( (vec_int4)zero, denom ), denom, denomPos );
|
||||
|
||||
// get difference of leading zeros to align denom with numer
|
||||
|
||||
denomZeros = vec_sub( k158, vec_sr( (vec_uint4)vec_ctf( denomAbs, 0 ), k23 ) );
|
||||
numerZeros = vec_sub( k158, vec_sr( (vec_uint4)vec_ctf( numerAbs, 0 ), k23 ) );
|
||||
|
||||
shift = vec_sub( denomZeros, numerZeros );
|
||||
denomShifted = vec_sl( denomAbs, shift );
|
||||
oneShifted = vec_sl( one, shift );
|
||||
oneShifted = vec_sel( oneShifted, zero, vec_or( vec_cmpeq( denomAbs, zero ),
|
||||
vec_cmpgt( denomAbs, numerAbs ) ) );
|
||||
|
||||
// long division
|
||||
|
||||
quot = zero;
|
||||
|
||||
do
|
||||
{
|
||||
cont = (vec_uint4)vec_cmpgt( oneShifted, zero );
|
||||
anyCont = vec_any_gt( oneShifted, zero );
|
||||
skip = (vec_uint4)vec_cmpgt( denomShifted, numerAbs );
|
||||
|
||||
newQuot = vec_or( quot, oneShifted );
|
||||
newNum = vec_sub( numerAbs, denomShifted );
|
||||
|
||||
oneShifted = vec_sr( oneShifted, one );
|
||||
denomShifted = vec_sr( denomShifted, one );
|
||||
|
||||
quot = vec_sel( newQuot, quot, skip );
|
||||
numerAbs = vec_sel( numerAbs, newNum, vec_andc( cont, skip ) );
|
||||
}
|
||||
while ( anyCont );
|
||||
|
||||
res.quot = (vec_int4)vec_sel( quot, vec_sub( zero, quot ), quotNeg );
|
||||
res.rem = (vec_int4)vec_sel( (vec_uint4)vec_sub( (vec_int4)zero, (vec_int4)numerAbs ), numerAbs, numerPos );
|
||||
return res;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user