change 4 spaces to tab for src/BulletInverseDynamics

fix unit test in single precision compilation (use delta t of 0.01 if BT_ID_USE_DOUBLE_PRECISION is not defined)
This commit is contained in:
erwincoumans
2015-11-19 12:08:04 -08:00
parent 069936218a
commit 75d657ec85
15 changed files with 2097 additions and 2089 deletions

View File

@@ -1,5 +1,5 @@
///@file Configuration for Inverse Dynamics Library,
/// such as choice of linear algebra library and underlying scalar type
/// such as choice of linear algebra library and underlying scalar type
#ifndef IDCONFIG_HPP_
#define IDCONFIG_HPP_
// If we have a custom configuration, compile without using other parts of bullet.
@@ -8,6 +8,7 @@
#define BT_ID_POW(a,b) std::pow(a,b)
#define BT_ID_SNPRINTF snprintf
#define BT_ID_PI M_PI
#define BT_ID_USE_DOUBLE_PRECISION
#else
#define BT_ID_POW(a,b) btPow(a,b)
#define BT_ID_PI SIMD_PI
@@ -33,6 +34,9 @@
// Use the same scalar type as rest of bullet library
#include "LinearMath/btScalar.h"
typedef btScalar idScalar;
#ifdef BT_USE_DOUBLE_PRECISION
#define BT_ID_USE_DOUBLE_PRECISION
#endif
// use bullet types for arrays and array indices
#include "Bullet3Common/b3AlignedObjectArray.h"
// this is to make it work with C++2003, otherwise we could do this:
@@ -40,7 +44,7 @@ typedef btScalar idScalar;
// using idArray = b3AlignedObjectArray<T>;
template <typename T>
struct idArray {
typedef b3AlignedObjectArray<T> type;
typedef b3AlignedObjectArray<T> type;
};
typedef int idArrayIdx;
#define ID_DECLARE_ALIGNED_ALLOCATOR B3_DECLARE_ALIGNED_ALLOCATOR