use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"

Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
This commit is contained in:
erwin.coumans
2010-07-21 21:33:40 +00:00
parent 442959d457
commit 7684c1b92d
14 changed files with 60 additions and 29 deletions

View File

@@ -25,7 +25,8 @@ IF (USE_GLUT)
LINK_LIBRARIES(
OpenGLSupport
BulletDynamics
BulletCollision
BulletCollision
MiniCL
BulletMultiThreaded
LinearMath
${GLUT_glut_LIBRARY}