use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"

Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
This commit is contained in:
erwin.coumans
2010-07-21 21:33:40 +00:00
parent 442959d457
commit 7684c1b92d
14 changed files with 60 additions and 29 deletions

View File

@@ -65,16 +65,6 @@ ADD_LIBRARY(BulletMultiThreaded
btGpuUtilsSharedCode.h
btGpuUtilsSharedDefs.h
#MiniCL provides a small subset of OpenCL
MiniCL.cpp
MiniCLTaskScheduler.cpp
MiniCLTaskScheduler.h
MiniCLTask/MiniCLTask.cpp
MiniCLTask/MiniCLTask.h
../MiniCL/cl.h
../MiniCL/cl_gl.h
../MiniCL/cl_platform.h
../MiniCL/cl_MiniCL_Defs.h
)
#for now, only Direct 11 (Direct Compute)