Update README.md
fixed svn link
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@@ -13,7 +13,7 @@ The steps towards Bullet 3 are in a nutshell:
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2. A new Bullet 3 API is created
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3. All Bullet2 functionality is added to Bullet 3. Until this is done, you can use the Demos3/BasicGpuDemo/b3GpuDynamicsWorld or explore the Demos3/GpuDemos to check out Bullet 3.
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You can still use svn or svn externals using the github git repository: use svn co https://github.com/erwincoumans/bullet3/trunk
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You can still use svn or svn externals using the github git repository: use svn co https://github.com/bulletphysics/bullet3/trunk
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## Requirements for Bullet 2
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